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Work

  • January 2017 – Current: Founder and CEO of Levall Games AB
  • October 2014 – Current: Main Developer for Please Knock on My Door
  • September 2013 – December 2016: Mentor at Blekinge Institute of Technology
  • July 2013 – January 2017: Co-founder and studio head of Dead Shark Triplepunch AB
  • October 2012 – October 2014: Produced the title Epigenesis

Education

  • August 2011 – June 2014: Digital Games – Game Design, Blekinge Institute of Technology, Bachelor’s Thesis – Understanding through Games: Socratic Dialogue in an unusual medium, 180 ECTS
  • June 2012: Introduction to Game Prototypes, Blekinge Institute of Technology, 7.5 ECTS
  • January 2011 – June 2011: Project Management I, Malmö University, 30 ECTS
  • August 2010 – January 2011: Astronomy: Conditions for Life in the Universe, Lund University, 7.5 ECTS
  • August 2010 – January 2011: Astronomy: Introduction to Astronomy, Lund University, 7.5 ECTS
  • August 2006 – June 2009: Science program – Mathematics and Computer Science, Örkelljunga Utbildningscentrum (Upper Secondary School)

Achievements

Skills and Competencies

  • Gameplay Design, focusing on FPS, Puzzle and RPG
  • Ability to construe game logic from non-game topics
  • Story Design for Games
  • Design Documentation
  • UI Design for games
  • Rapid Prototyping
  • Team Management (Scrum) and Group Dynamics
  • Leadership skills
  • Active and Reflective Listening
  • Excellent Communication Skills

Software and Technology Competencies

  • Unreal Engine 3
  • Unity
  • RPG Maker VX Ace
  • Flash CS6
  • Illustrator CS6
  • Scaleform
  • Perforce
  • Hansoft
  • Microsoft Office

Understanding of Programming/Scripting Languages

  • C#
  • ActionScript 2
  • ActionScript 3
  • Lua
  • UnrealScript

Lectures and Presentations

  • November 2015: Held workshop in Pitching Techniques for NetPort Science Park
  • June 2015: Held presentation about personal games with a focus on Please Knock on My Door for Shareplay (Denmark)
  • November 2014: Held workshop in Pitching Techniques for NetPort Science Park (Sweden)
  • April 2014: Held lecture in Project Management at the Swedish Game Awards Conference (Sweden)
  • September 2013: Held lecture in Project Management and Pitching Techniques for Blekinge Institute of Technology (Sweden)

Event Showcases

  • May 2016: Showcased Please Knock on My Door at Creative Coast Festival (Karlshamn, Sweden)
  • June 2015: Showcased Epigenesis at DreamHack Summer (Jönköping, Sweden)
  • May 2015: Showcased Please Knock on My Door at Creative Coast Festival (Karlshamn, Sweden)
  • April 2015: Showcased Please Knock on My Door at A Maze. (Berlin, Germany)
  • June 2014: Showcased Dead Shark Misadventures at the Swedish Game Awards (Stockholm, Sweden)
  • May 2014: Showcased A Can of Soda at Kärlek Ettor och Nollor (Karlshamn, Sweden)
  • May 2014: Showcased Epigenesis at the Birdie LAN Festival (Uppsala, Sweden)
  • April 2014: Showcased Epigenesis at the Insomnia 51 Games Festival hosted by Multiplay (Coventry, UK)
  • August 2013: Showcased Epigenesis at the Insomnia 49 Games Festival hosted by Multiplay (Telford, UK)
  • July 2013: Showcased Epigenesis at the Develop in Brighton conference, as a part of the Epic Games’ booth (Brighton, UK)
  • May 2013: Showcased Epigenesis at the Swedish Game Awards (Stockholm, Sweden)
  • April 2013: Showcased Epigenesis at the Gadget Show Live 2013 as a part of the Epic Games’ Make Something Unreal Live 2013 competition (Birmingham, UK)

Languages

  • Swedish (Native)
  • English (Professional)